Mickey's Ten Commandments
1. Know your audienceDon't bore people, talk down to them or lose them by assuming that they know what you know.
2. Wear your guest's shoesInsist that designers, staff and your board members experience your facility as visitors as often as possible.
3. Organize the flow of people and ideasUse good story telling techniques. Tell good stories not lectures.
4. Create a "come to me" (the castle, the Epcot dome)
Lead visitors from one area to another by creating visual magnets and giving visitors rewards for making the journey
5. Communicate with visual literacyMake good use of all the non-verbal ways of communication - colour, shape, form, texture.
6. Avoid overloadResist the temptation to tell too much, to have too many objects. Don't force people to swallow more than they can digest, try to stimulate and provide guidance to those who want more.
7. Tell one story at a timeIf you have a lot of information divide it into distinct, logical, organized stories. People can absorb and retain information more clearly if the path to the next concept is clear and logical.
8. Avoid contradictionClear institutional identity helps give you the competitive edge. The public needs to know who you are and what differentiates you from other institutions they may have seen.
9. For every ounce of treatment , provide a ton of funHow do you woo people from all other temptations? Give people plenty of opportunity to enjoy themselves by emphasizing ways that let people participate in the experience and by making your environment rich and appealing to all senses.
10. Keep it upNever underestimate the importance of cleanliness and routine maintenance. People expect to get a good show every time. They will comment more on broken and dirty stuff.
Source: Marty Sklar, then head of Walt Disney
Imagineeringthanks to
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